Emberdale
A downloadable game for Windows
- Modular Input Manager for PC & Mobile devices.
- State Pattern for different construction modes.
- Data Layer created using Scriptable Objects.
- Displaying Data Layer in UI.
- Factory Pattern used to implement different placement systems as seperate states.
- Object Pooling Pattern used to reuse old gameobjects.
- Null Object Pattern used in Economy System.
- Procedurally generated tree placement.
Status | Released |
Platforms | Windows |
Author | onrsvnc |
Genre | Simulation |
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Emberdale.rar 24 MB
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